October 18, 2016 in Farmware Tip
To view a subset of your livestock activities, go to Livestock > Search Livestock Activities.
By default, this search page will retrieve the last 12 months worth of livestock activities, but you can alter the date range to any period you like. You can optionally enter text to search for - please note that this is a phrase search. For example, if you search for "black pigs" you will see entries containing the phrase "black pigs", but not "black cows" or "pink pigs".
With the recent Farmware release, there is now the option to search with Advanced Search Filters, which includes: mob, mob division, activity category/name, chemical, commodity, operator. You can select multiple items, and can select both current and historic mobs. You can export your search results (to open in Excel) by going to Options > Export to CSV.
October 10, 2016 in Farmware Update
Release notes from the latest Farmware upgrade, available to all users now:
- A new Livestock Activity Search page that allows for much better control of filtering Livestock Activities
- A new Storage Activity named ‘Bulk Stocktake’ allows for the rapid update of a number of inventory levels all at once.
- It’s now possible to view the chemical and commodity inventory levels for any day in the past.
- The Crop Activity Summary and Stocking Rate Report can now be exported to CSV.
- Navigation has been cleaned up so that the Back button behaviour should be more predictable.
- Notes now correctly display line-breaks on summary pages.
- An ‘Add Activity’ button is now available at the top of each activity summary screen when the user is not in setup mode.
- If a new user tries to add a mob, a crop or a storage location without there being any paddocks then they are redirected to the add paddock screen.
- Diary entries for Paddock Activities are now included in the Activity Summary.
- The Livestock Divide activity now writes the names of the paddocks the mobs have been divided into in the notes.
- When there are more than 100 entries on an activity summary screen the Load Next button used to ignore the current filter. This has been fixed.
- Decimal points in the stocking rate report are now pruned where appropriate.
- Livestock Activities that include a Head Count and the ability to update the size of the mob now cannot be saved without allocating a sex to the stock that is lost/gained.
- Removal of a disused unit type ‘Ares’.
- It’s now possible to rename a mob without also providing a mob division name.
- It’s no longer possible to forward date agist activities or set them to ‘Planned’.
- A fix for a rare case in Livestock Combine
- The chemical selection list on the Paddock Activity Add screen now correctly shows only paddock related chemicals and not livestock ones.
- DSE/Ha label added to Stocking Rate Graph
September 1, 2016 in Farmware Tip
Many livestock activities allow you to change the Head Count value. There are two reasons you might wish to do this:
1. the activity wan't performed on the whole mob, or
2. the head count of the mob has changed
Example 1. You might have a dairy herd and at milking time find a cow with mastitis. You give her an antiobiotic shot, recording this in Farmware [Add Livestock Activity > Treatment/Provision > Antibiotics], but change the Head Count to 1 and record her tag number in the Notes field.
Example 2. Crutching or dagging sheep - only 200 might need dagging out of a mob of 500 say before you sell them, so you change the Head Count to 200 for that activity.
August 12, 2016 in Farmware Tip
The 'Demote Mob' activity (Add Livestock Activity > Mob Management > Demote Mob) allows you to convert an existing mob to become a division of another mob.
For example, if you move your mob of rams in with your ewes you may choose to consider the rams as a division of the ewe mob for management purposes:
August 9, 2016 in Farmware Tip
The 'Promote Division' activity (Add Livestock Activity > Mob Management > Promote Division) allows you to convert an existing mob division to a stand-alone mob.
For example, if you are ready to move your rams away from the ewes and you don't have any remaining ram mobs to combine them back to.